I got interested in workflow automations a while ago. With that came the understanding of Karabiner, which allows the remapping of keyboard keystrokes. Besides this I understood the benefits of using Vim: It is fast and can be used in most Unix distributions. As a result of these concepts arose the idea of a system-wide […]
Category: MacOS
Under the Kotlin Native umbrella lie many platforms, like Linux, Windows, or even the Android NDK. Of course it is also available for Apple platforms, which run on Objective-C. How is this interoperability be implemented? Call Swift/Objective-C functions from Kotlin There are 2 options to call native functions from Kotlin: Create a Kotlin function with […]
If a Kotlin developer is familiar with her libraries and language paradigms, it might seem superfluous to learn their counterparts in Mac development. There comes in the possibility to use Kotlin Multiplatform(KMP) in a MacOS app, where familiar libraries and language can be used to generate a .framework, which in turn can be used in […]