If a Kotlin developer is familiar with her libraries and language paradigms, it might seem superfluous to learn their counterparts in Mac development. There comes in the possibility to use Kotlin Multiplatform(KMP) in a MacOS app, where familiar libraries and language can be used to generate a .framework, which in turn can be used in […]
Author: Tõnis
The recommended architecture for Android development is MVVM. However, when using Kotlin Multiplatform Mobile(KMM), the Jetpack’s ViewModel is not available. This means a different dependency or architecture needs to be used. There is no official way to go about this, but thanks to the Kotlin community, different approaches have surfaced. Separation of concerns The purpose […]
Kotlin Hydra constructors
After 4 years of Kotlin experience, one of the confusing parts still are the constructors. It appears like every time they seem figured out, you still find yourself googling for a solution in the next project. Compared to Java’s relatively straightforward definitions, Kotlin constructors are like Hydra’s heads. After understanding one concept about them, another […]
Java crypto is like an architect building a house. Architect only knows how to design a house, but needs a construction company to actually build it. In Java, only crypto interface is defined, and a provider is required to actually implement the methods. There are different providers, but one has stood out in the test […]
When developing with any platform, the existence of libraries is assumed. This is to delegate common tasks to out project code, in order to reduce development time and avoid common pitfalls already solved by other developers. Kotlin Multiplatform(KMM) is no different. Available libraries Since Kotlin is becoming more popular among Android/JVM developers, one might expect […]
Overview Kotlin Multiplatform Mobile(KMM) is a new feature from Jetbrains. It is an alpha feature but can already be used to create and publish apps for both iOS and Android. It is possible to write business (network and database) logic in Kotlin, and share this code between iOS and Android. ⛩Architecture Kotlin code compiles into […]
Kotlin serialization is a great library for serialisation in Kotlin. It is mainly geared towards serialising from objects to strings and back, but on closer look it also contains a comprehensive Json library. Even after discovering the documentation, though, the use of this new library might be confusing. 🕋 Serialisation to objects Consider a data […]
Update I created a MacOS app that uploads PlantUML code to Notion. Check it out PlantUML to Notion uploader In order to express their ideas about a project’s architecture, developers can utilise the UML sequence diagrams. There are different ways to create and publish these diagrams, ranging from paid apps(8$/month, 100$) to free Confluence apps. […]
Callback styles for async tasks
For asynchronous tasks, the actions on completion need to be handled via a callback. There are different patterns to achieve this, with each having their own benefits and shortcomings. Interfaces One of the oldest callback styles are interfaces or anonymous classes. They are used to great effect in Android. As an example, with okhttp library, […]
Logging in a Java library
It can be useful to emit logs in a library. When doing so, one needs to consider when to emit, how to filter and who is responsible for printing/handling the logs. Correct logging should also be tested. When to log There are different reasons to emit a message, for instance on important events, undefined behaviour […]